Stratacore
Location type
◇ Story-dependent
How to find it
Reach Secure Stratacore → follow story waypoint
Don't do this
Use a fixed landmark offset
Open Stratacore guideUse landmarks you've already found to locate other important places. Fixed landmarks can be navigated by their relative positions, while story-dependent locations are handled separately so you don't waste time searching for a location that isn't fixed.
These landmarks have reliable relative positions and can be used to navigate between one another.
North
South
3 tiles east
1 landmark tile south
Glyph Room ↔ Surface CaveStatic Portal
Story-dependent locations are not shown as fixed map markers.
Glyph Room
Contains
Glyph Key
Routes
Fluxroom — 1 tile south
Void — 3 tiles east
Static Portal
Glyph Room ⇄ Static Portal ⇄ Surface Cave
Open Glyph Key guide →Fluxroom is the Copper landmark.
Glyph Room
↓ 1 landmark tile south
Fluxroom
↓
Copper Ore
↓ Drill
Copper
Room region
Copper area
Void is three landmark tiles east of Glyph Room in the fixed landmark layout. The Orb itself depends on reaching the relevant progression step.
Void landmark
✓ Fixed location
Void Orb
◇ Progression-dependent
Not every important objective has a fixed landmark position.
Stratacore
Location type
◇ Story-dependent
How to find it
Reach Secure Stratacore → follow story waypoint
Don't do this
Use a fixed landmark offset
Open Stratacore guideVoid Orb
Room
Void
Appearance
Progression-dependent
Open Void Orb guideWhy isn't Stratacore on the fixed map?
Its location comes from progression rather than the fixed landmark layout, so showing one permanent marker would be misleading.
Locator
Tracks
✓ Uncollected Artifacts
Does not track
Fixed landmarks Glyph Room · Fluxroom · Void
Story locations Stratacore · Void Orb
Collectibles Artifacts · Glyph Key
Portals Glyph Room ↔ Surface Cave
If you've found Glyph Room, Fluxroom is one landmark tile south in the known fixed landmark layout.
Void is three landmark tiles east of Glyph Room.
Stratacore is story-dependent rather than a fixed Glyph/Fluxroom/Void landmark, so follow the progression waypoint instead of using a fixed map offset.
Locator is used to find remaining Artifacts, not general landmarks or story items.
Finding the Void landmark does not always mean the Orb is already available. Check whether you have reached the relevant progression step.