Sandustry Guide, Factory Planner & Puzzle Solver
Find how to make a material, what research you're missing, where to find a landmark, or how to solve an Artifact puzzle.
What are you stuck on?
What are you trying to do?
Go straight to the answer or tool that matches your problem.
I just started playing
Build the first Sand-to-Gold factory, store Gold, and spend your first Research.
Open beginner guide →
What's my next step?
See the current progression and what unlocks after your next milestone.
View progression →
I need to make something
Trace every input, machine and research gate for a target material.
Plan production →
My machine isn't working
Diagnose clogs, missing inputs, blocked outputs and power or heat issues.
Diagnose machine →
Something looks broken
Check whether it is a factory setup, a normal game mechanic, a settings problem, or a possible game issue.
Open troubleshooting →
I want mods
Install Workshop mods, fix a mod that will not load, or start a first Sandkit project.
Open mods guide →
I'm stuck on an Artifact
See the goal, required tool, exact steps and recovery options.
Solve a puzzle →
I'm looking for a landmark
Navigate to Glyph Room, Void, Fluxroom and other key locations.
Open map →
I'm missing a creature
Mark what you have found, identify the missing creature, and get a practical search route.
Open creature finder →
My Fluxite automation won't reset
Find the missing end-of-cycle condition so the line refills after it dumps.
Open Fluxite reset solver →
I have a Blueprint
Decode a Blueprint and check its structures, signals and research requirements.
Inspect Blueprint →
Where are you in the progression?
Pick your current milestone. We'll use it to show what you're missing across guides and tools.
Pick a milestone to see your next requirement and unlock.
Saved locally. No account required.
Common Sandustry problems
Quick answers to the problems players run into most often.
Lava
Move Lava safely and route it into production.
Lava guide →
Water
Capture Lumlings, move Water with Pumps and Pipes, and recover Steam as rain.
Water guide →
Kinetic Press
Fix Gold clogs, short drop paths and blocked outputs.
Kinetic Press guide →
Copper
Find Fluxroom, mine Copper and turn it into Power Bricks.
Copper guide →
Flowers & Wet Seed
Wash Seeds, contain the grow chamber, harvest Gold and Amethelis, and grow 4,000 Flowers.
Flowers guide →
Aura
Calculate Crystal requirements and see your next Aura research gate.
Aura guide →
Filters
Learn Allow vs Block, sort mixed piles, and fix Filters that leak or clog.
Filter guide →
Final creature
There is no universal last creature. Identify the one you are missing and how to search for it.
Creature finder →
Fluxite automation reset
If the line dumps once and never refills, add an empty/end-of-cycle condition that returns to Fill.
Fluxite reset solver →
Plan or inspect before you build
Use Sandustry game data directly instead of calculating or checking a factory by hand.
Production Planner
1,000 Auralite
- 336 Florinol
Synthesizer ×21- 336 Aurixite
Shaker- 1,008 Auralite
Energy required
16,800
Blueprint Inspector
Paste a Sandustry Blueprint
Decoded locally in your browser. Your Blueprint is not uploaded.
Open full inspection →Solve all 9 Artifacts
Track what you've found and open step-by-step solutions for the hardest Artifact rooms.
0 / 9 found
Open Artifact Solver →Find important landmarks
Use known landmark relationships instead of wandering underground blindly.
Void
│
3 tiles east
│
│
1 tile south
▼
- Void Orb appears after the relevant story step.
- Stratacore is story-spawned and does not have a fixed landmark offset.
Browse the database
Materials, machines, research and items connected by real production and progression relationships.




